# text: "Peace has come at last. Your mission has been cancelled. Repeat, CANCELLED. Return to base at your earliest possible convenience."
# item 2: ICON (0xA0) disabled
# bounds: x1=31 y1=20 x2=63 y2=52
# ICON resource ID: 129
DITL_130_Peace Treaty.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=358 y1=139 x2=390 y2=158
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=87 y1=19 x2=388 y2=122
# text: "This is the end of the demo.\nIf you would like to order SubVersion‚Ñ¢,\ncontact your local retailer or call:\n\n Point Of View Computing\n (719) 591-5320"
# text: "Questions or comments, contact\nPoint Of View Computing, Inc.\n(719) 591-5320"
DITL_132_Encrypt.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=83 y2=316
# text: "Transmit"
# item 1: TEXT (0x88) disabled
# bounds: x1=1 y1=144 x2=88 y2=200
# text: "Encode and transmit the following:"
# item 2: TEXT (0x88) disabled
# bounds: x1=21 y1=204 x2=68 y2=220
# text: " "
# item 3: TEXT (0x88) disabled
# bounds: x1=3 y1=234 x2=86 y2=251
# text: "Encryption:"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=25 y1=255 x2=68 y2=271
# text: " "
# item 5: TEXT (0x88) disabled
# bounds: x1=2 y1=55 x2=88 y2=119
# text: " Please\nauthenticate\n\nCode setting"
# item 6: TEXT (0x88) disabled
# bounds: x1=11 y1=121 x2=76 y2=136
# text: " "
# item 7: BUTTON (0x04) enabled
# bounds: x1=-11 y1=-4 x2=101 y2=53
# text: "Radio\n room"
DITL_133_CONTROLS.txt
# 19 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=281 x2=83 y2=316
# text: "Auxiliary\nControls"
# item 1: BUTTON (0x04) enabled
# bounds: x1=26 y1=63 x2=87 y2=93
# text: "Missile\n"
# item 2: BUTTON (0x04) enabled
# bounds: x1=26 y1=38 x2=87 y2=58
# text: "HMS"
# item 3: BUTTON (0x04) enabled
# bounds: x1=26 y1=123 x2=87 y2=153
# text: "Crew\n"
# item 4: BUTTON (0x04) enabled
# bounds: x1=26 y1=183 x2=87 y2=213
# text: "Depth\n"
# item 5: BUTTON (0x04) enabled
# bounds: x1=26 y1=243 x2=87 y2=273
# text: "Engine\n"
# item 6: TEXT (0x88) disabled
# bounds: x1=0 y1=9 x2=24 y2=25
# text: " "
# item 7: BUTTON (0x04) enabled
# bounds: x1=26 y1=3 x2=87 y2=33
# text: "Torpedo\n"
# item 8: TEXT (0x88) disabled
# bounds: x1=0 y1=40 x2=24 y2=56
# text: " "
# item 9: TEXT (0x88) disabled
# bounds: x1=0 y1=71 x2=24 y2=88
# text: " "
# item 10: BUTTON (0x04) enabled
# bounds: x1=26 y1=98 x2=87 y2=118
# text: "Status"
# item 11: BUTTON (0x04) enabled
# bounds: x1=26 y1=158 x2=87 y2=178
# text: "Resupply"
# item 12: BUTTON (0x04) enabled
# bounds: x1=26 y1=218 x2=87 y2=238
# text: "Power"
# item 13: TEXT (0x88) disabled
# bounds: x1=0 y1=100 x2=24 y2=115
# text: " "
# item 14: TEXT (0x88) disabled
# bounds: x1=0 y1=130 x2=24 y2=146
# text: " "
# item 15: TEXT (0x88) disabled
# bounds: x1=0 y1=160 x2=24 y2=176
# text: " "
# item 16: TEXT (0x88) disabled
# bounds: x1=0 y1=191 x2=24 y2=207
# text: " "
# item 17: TEXT (0x88) disabled
# bounds: x1=0 y1=220 x2=24 y2=236
# text: " "
# item 18: TEXT (0x88) disabled
# bounds: x1=0 y1=249 x2=24 y2=265
# text: " "
DITL_134_Text.txt
# 4 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=0 y1=0 x2=331 y2=16
# text: ""
# item 1: TEXT (0x88) disabled
# bounds: x1=0 y1=17 x2=331 y2=33
# text: " "
# item 2: TEXT (0x88) disabled
# bounds: x1=0 y1=34 x2=331 y2=50
# text: " "
# item 3: TEXT (0x88) disabled
# bounds: x1=0 y1=51 x2=331 y2=67
# text: " "
DITL_135_Scorebox.txt
# 8 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=2 y1=1 x2=42 y2=17
# text: "Score"
# item 1: TEXT (0x88) disabled
# bounds: x1=44 y1=1 x2=90 y2=17
# text: "22222"
# item 2: TEXT (0x88) disabled
# bounds: x1=2 y1=18 x2=42 y2=34
# text: "Timer"
# item 3: TEXT (0x88) disabled
# bounds: x1=47 y1=18 x2=89 y2=34
# text: "999"
# item 4: TEXT (0x88) disabled
# bounds: x1=2 y1=35 x2=46 y2=51
# text: "Ships"
# item 5: TEXT (0x88) disabled
# bounds: x1=47 y1=35 x2=89 y2=51
# text: "40"
# item 6: TEXT (0x88) disabled
# bounds: x1=2 y1=52 x2=45 y2=68
# text: "Level"
# item 7: TEXT (0x88) disabled
# bounds: x1=49 y1=52 x2=76 y2=68
# text: ""
DITL_136_Map Box.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=0 y1=0 x2=420 y2=251
# text: " Map goes HERE!"
DITL_137_Aux Control.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=7 y1=226 x2=82 y2=276
# text: "Rig for\nsilent\nrunning"
# item 1: BUTTON (0x04) enabled
# bounds: x1=4 y1=5 x2=85 y2=30
# text: "Surrender"
# item 2: BUTTON (0x04) enabled
# bounds: x1=4 y1=37 x2=85 y2=72
# text: "Self -\nDestruct"
# item 3: BUTTON (0x04) enabled
# bounds: x1=4 y1=163 x2=85 y2=218
# text: "Start\nNEW\nmission"
# item 4: BUTTON (0x04) enabled
# bounds: x1=3 y1=79 x2=84 y2=114
# text: "Abandon\nship!"
# item 5: BUTTON (0x04) enabled
# bounds: x1=3 y1=121 x2=84 y2=156
# text: "QUIT\nSubVersion"
# item 6: BUTTON (0x04) enabled
# bounds: x1=4 y1=284 x2=85 y2=314
# text: "Cancel"
DITL_138_ConTorpedo.txt
# 14 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=250 x2=83 y2=279
# text: "FIRE 2"
# item 1: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=83 y2=315
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=2 y1=39 x2=87 y2=118
# text: ""
# item 3: BUTTON (0x84) disabled
# bounds: x1=-10 y1=-1 x2=99 y2=37
# text: "Torpedo\nroom"
# item 4: BUTTON (0x04) enabled
# bounds: x1=2 y1=125 x2=30 y2=151
# text: ""
# item 5: BUTTON (0x04) enabled
# bounds: x1=31 y1=125 x2=58 y2=151
# text: ""
# item 6: BUTTON (0x04) enabled
# bounds: x1=59 y1=125 x2=87 y2=151
# text: ""
# item 7: BUTTON (0x04) enabled
# bounds: x1=2 y1=152 x2=30 y2=178
# text: ""
# item 8: BUTTON (0x04) enabled
# bounds: x1=59 y1=152 x2=87 y2=178
# text: ""
# item 9: BUTTON (0x04) enabled
# bounds: x1=2 y1=179 x2=30 y2=205
# text: ""
# item 10: BUTTON (0x04) enabled
# bounds: x1=31 y1=179 x2=58 y2=205
# text: ""
# item 11: BUTTON (0x04) enabled
# bounds: x1=59 y1=179 x2=87 y2=205
# text: ""
# item 12: BUTTON (0x04) enabled
# bounds: x1=6 y1=213 x2=83 y2=242
# text: "FIRE 1"
# item 13: PICTURE (0xC0) disabled
# bounds: x1=31 y1=153 x2=58 y2=177
# PICT resource ID: 159
DITL_139_ConMissile.txt
# 20 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=248 x2=64 y2=278
# text: "Launch"
# item 1: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=64 y2=316
# text: "Abort"
# item 2: TEXT (0x88) disabled
# bounds: x1=2 y1=40 x2=87 y2=89
# text: ""
# item 3: BUTTON (0x84) disabled
# bounds: x1=-10 y1=-1 x2=99 y2=37
# text: "Missile\nsilos"
# item 4: BUTTON (0x04) enabled
# bounds: x1=2 y1=91 x2=30 y2=117
# text: ""
# item 5: BUTTON (0x04) enabled
# bounds: x1=31 y1=91 x2=58 y2=117
# text: ""
# item 6: BUTTON (0x04) enabled
# bounds: x1=59 y1=91 x2=87 y2=117
# text: ""
# item 7: BUTTON (0x04) enabled
# bounds: x1=2 y1=118 x2=30 y2=144
# text: ""
# item 8: BUTTON (0x04) enabled
# bounds: x1=59 y1=118 x2=87 y2=144
# text: ""
# item 9: BUTTON (0x04) enabled
# bounds: x1=2 y1=145 x2=30 y2=171
# text: ""
# item 10: BUTTON (0x04) enabled
# bounds: x1=31 y1=145 x2=58 y2=171
# text: ""
# item 11: BUTTON (0x04) enabled
# bounds: x1=59 y1=145 x2=87 y2=171
# text: ""
# item 12: TEXT (0x88) disabled
# bounds: x1=10 y1=180 x2=65 y2=196
# text: "impact"
# item 13: TEXT (0x88) disabled
# bounds: x1=6 y1=195 x2=65 y2=209
# text: "distance"
# item 14: TEXT (0x88) disabled
# bounds: x1=13 y1=209 x2=55 y2=227
# text: "00000"
# item 15: TEXT (0x88) disabled
# bounds: x1=10 y1=224 x2=64 y2=241
# text: "meters"
# item 16: TEXT (0x08) enabled
# bounds: x1=67 y1=182 x2=87 y2=198
# text: ""
# item 17: PICTURE (0x40) enabled
# bounds: x1=31 y1=119 x2=58 y2=143
# PICT resource ID: 159
# item 18: TEXT (0x08) enabled
# bounds: x1=67 y1=303 x2=87 y2=319
# text: ""
# item 19: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=70 y1=183 x2=85 y2=318
# CNTL resource ID: 128
DITL_140_ConSonar.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=83 y2=316
# text: "Carry on"
# item 1: TEXT (0x88) disabled
# bounds: x1=2 y1=57 x2=87 y2=281
# text: ""
# item 2: BUTTON (0x84) disabled
# bounds: x1=-7 y1=-2 x2=99 y2=32
# text: "HMS array\nConsole"
DITL_141_ConCrew.txt
# 11 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=240 x2=64 y2=280
# text: "Good\nhunting!"
# item 1: BUTTON (0x04) enabled
# bounds: x1=6 y1=288 x2=65 y2=316
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=1 y1=50 x2=89 y2=164
# text: "Frogmen,\nget your\nflippers on!\n"
# item 3: BUTTON (0x04) enabled
# bounds: x1=-9 y1=-2 x2=99 y2=48
# text: "Underwater\negress \nlock"
# item 4: TEXT (0x88) disabled
# bounds: x1=9 y1=170 x2=64 y2=186
# text: "mission"
# item 5: TEXT (0x88) disabled
# bounds: x1=5 y1=185 x2=65 y2=201
# text: "assigned"
# item 6: TEXT (0x88) disabled
# bounds: x1=21 y1=201 x2=51 y2=220
# text: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=7 y1=216 x2=67 y2=233
# text: "frogmen"
# item 8: TEXT (0x08) enabled
# bounds: x1=69 y1=174 x2=88 y2=190
# text: ""
# item 9: TEXT (0x08) enabled
# bounds: x1=69 y1=303 x2=88 y2=319
# text: ""
# item 10: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=71 y1=175 x2=86 y2=318
# CNTL resource ID: 132
DITL_142_ConSupply.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=83 y2=316
# text: "Carry on"
# item 1: TEXT (0x88) disabled
# bounds: x1=2 y1=79 x2=87 y2=280
# text: ""
# item 2: BUTTON (0x84) disabled
# bounds: x1=-12 y1=-2 x2=103 y2=53
# text: "Reprovision\nfrom supply\nship"
DITL_143_ConStatus.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=83 y2=316
# text: "Very well "
# item 1: TEXT (0x88) disabled
# bounds: x1=2 y1=79 x2=87 y2=280
# text: ""
# item 2: BUTTON (0x84) disabled
# bounds: x1=-7 y1=-2 x2=98 y2=34
# text: "Status\nreports"
DITL_144_ConDepth.txt
# 11 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=218 x2=64 y2=278
# text: "Come to\nNEW\ndepth"
# item 1: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=64 y2=316
# text: "Cancel"
# item 2: TEXT (0x08) enabled
# bounds: x1=69 y1=160 x2=89 y2=176
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=1 y1=46 x2=88 y2=141
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=10 y1=149 x2=65 y2=165
# text: "current\n DEPTH"
# item 5: BUTTON (0x84) disabled
# bounds: x1=-9 y1=-1 x2=100 y2=44
# text: "Depth\ncontrol\nstation"
# item 6: TEXT (0x88) disabled
# bounds: x1=22 y1=178 x2=52 y2=197
# text: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=12 y1=193 x2=66 y2=210
# text: "meters"
# item 8: TEXT (0x88) disabled
# bounds: x1=17 y1=164 x2=60 y2=178
# text: "DEPTH"
# item 9: TEXT (0x08) enabled
# bounds: x1=68 y1=303 x2=88 y2=319
# text: ""
# item 10: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=70 y1=158 x2=85 y2=316
# CNTL resource ID: 131
DITL_145_ConConvert.txt
# 14 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=250 x2=64 y2=278
# text: "Convert"
# item 1: BUTTON (0x04) enabled
# bounds: x1=6 y1=288 x2=64 y2=316
# text: "Cancel"
# item 2: BUTTON (0x84) disabled
# bounds: x1=-10 y1=-1 x2=100 y2=45
# text: "Energy \nmanagement\nconsole"
# item 3: TEXT (0x08) enabled
# bounds: x1=70 y1=170 x2=89 y2=186
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=1 y1=49 x2=91 y2=108
# text: " "
# item 5: TEXT (0x88) disabled
# bounds: x1=49 y1=144 x2=90 y2=161
# text: "22228"
# item 6: BUTTON (0x04) enabled
# bounds: x1=2 y1=112 x2=87 y2=142
# text: "Reconfigure"
# item 7: TEXT (0x88) disabled
# bounds: x1=8 y1=160 x2=65 y2=193
# text: "Missile\nfuel"
# item 8: TEXT (0x88) disabled
# bounds: x1=1 y1=195 x2=31 y2=211
# text: "into"
# item 9: TEXT (0x88) disabled
# bounds: x1=29 y1=195 x2=71 y2=211
# text: "23234"
# item 10: TEXT (0x88) disabled
# bounds: x1=8 y1=209 x2=65 y2=241
# text: "Engine\npower"
# item 11: TEXT (0x88) disabled
# bounds: x1=1 y1=144 x2=50 y2=161
# text: "change"
# item 12: TEXT (0x08) enabled
# bounds: x1=69 y1=303 x2=89 y2=319
# text: ""
# item 13: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=72 y1=170 x2=87 y2=318
# CNTL resource ID: 133
DITL_146_ConEngine.txt
# 20 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=246 x2=64 y2=276
# text: "Engage"
# item 1: BUTTON (0x04) enabled
# bounds: x1=6 y1=286 x2=64 y2=316
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=2 y1=40 x2=88 y2=89
# text: ""
# item 3: BUTTON (0x84) disabled
# bounds: x1=-10 y1=-1 x2=101 y2=37
# text: "Engine\nroom"
# item 4: BUTTON (0x04) enabled
# bounds: x1=2 y1=91 x2=30 y2=117
# text: "315"
# item 5: BUTTON (0x04) enabled
# bounds: x1=31 y1=91 x2=58 y2=117
# text: "0"
# item 6: BUTTON (0x04) enabled
# bounds: x1=59 y1=91 x2=87 y2=117
# text: "45"
# item 7: BUTTON (0x04) enabled
# bounds: x1=2 y1=118 x2=30 y2=144
# text: "270"
# item 8: BUTTON (0x04) enabled
# bounds: x1=59 y1=118 x2=87 y2=144
# text: "90"
# item 9: BUTTON (0x04) enabled
# bounds: x1=2 y1=145 x2=30 y2=171
# text: "225"
# item 10: BUTTON (0x04) enabled
# bounds: x1=31 y1=145 x2=58 y2=171
# text: "180"
# item 11: BUTTON (0x04) enabled
# bounds: x1=59 y1=145 x2=87 y2=171
# text: "135"
# item 12: TEXT (0x88) disabled
# bounds: x1=12 y1=179 x2=67 y2=196
# text: " engine\n SPEED"
# item 13: TEXT (0x88) disabled
# bounds: x1=20 y1=195 x2=63 y2=209
# text: "SPEED"
# item 14: TEXT (0x88) disabled
# bounds: x1=24 y1=209 x2=58 y2=224
# text: "0000"
# item 15: TEXT (0x88) disabled
# bounds: x1=14 y1=224 x2=68 y2=241
# text: " RPM"
# item 16: PICTURE (0xC0) disabled
# bounds: x1=31 y1=119 x2=58 y2=143
# PICT resource ID: 159
# item 17: TEXT (0x08) enabled
# bounds: x1=71 y1=182 x2=88 y2=200
# text: ""
# item 18: TEXT (0x08) enabled
# bounds: x1=70 y1=304 x2=87 y2=321
# text: ""
# item 19: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=72 y1=183 x2=87 y2=318
# CNTL resource ID: 130
DITL_147_Simulator.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=164 x2=64 y2=194
# text: "Cancel"
# item 1: BUTTON (0x84) disabled
# bounds: x1=-8 y1=-2 x2=100 y2=36
# text: "Simulator\nselector"
# item 2: TEXT (0x88) disabled
# bounds: x1=0 y1=35 x2=93 y2=163
# text: "Simulated missions are not supported in the demo of SubVersion‚Ñ¢."
DITL_148_NYI.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=194 y1=83 x2=230 y2=102
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=67 y1=15 x2=223 y2=73
# text: "Sorry, that function is \n\nNot Yet Implemented"
# item 2: ICON (0xA0) disabled
# bounds: x1=18 y1=14 x2=50 y2=46
# ICON resource ID: 129
DITL_149_Erase.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=264 y1=107 x2=355 y2=161
# text: "DO NOT\nERASE\nanything"
# item 1: TEXT (0x88) disabled
# bounds: x1=14 y1=14 x2=379 y2=95
# text: "ERASE THESE - will permanently destroy the high score\n records from this difficulty level.\n\nERASE ALL - destroys high score records from \n all difficulty levels."
# item 2: BUTTON (0x04) enabled
# bounds: x1=136 y1=107 x2=227 y2=161
# text: "ERASE\nTHESE\nhigh scores"
# item 3: BUTTON (0x04) enabled
# bounds: x1=24 y1=107 x2=115 y2=161
# text: "ERASE\nALL\nhigh scores"
DITL_150_RealHiScore.txt
# 35 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=428 y1=268 x2=482 y2=296
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=55 y1=60 x2=491 y2=76
# text: "\n"
# item 2: TEXT (0x88) disabled
# bounds: x1=55 y1=78 x2=491 y2=94
# text: "\n"
# item 3: TEXT (0x88) disabled
# bounds: x1=55 y1=96 x2=491 y2=112
# text: "\n"
# item 4: TEXT (0x88) disabled
# bounds: x1=55 y1=114 x2=491 y2=130
# text: "\n"
# item 5: TEXT (0x88) disabled
# bounds: x1=55 y1=132 x2=491 y2=148
# text: "\n"
# item 6: TEXT (0x88) disabled
# bounds: x1=55 y1=150 x2=491 y2=166
# text: "\n"
# item 7: TEXT (0x88) disabled
# bounds: x1=55 y1=168 x2=491 y2=184
# text: "\n"
# item 8: TEXT (0x88) disabled
# bounds: x1=55 y1=186 x2=491 y2=202
# text: "\n"
# item 9: TEXT (0x88) disabled
# bounds: x1=55 y1=204 x2=491 y2=220
# text: "\n"
# item 10: TEXT (0x88) disabled
# bounds: x1=55 y1=222 x2=491 y2=238
# text: "\n"
# item 11: TEXT (0x88) disabled
# bounds: x1=251 y1=246 x2=280 y2=262
# text: "\n"
# item 12: TEXT (0x88) disabled
# bounds: x1=293 y1=265 x2=336 y2=281
# text: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=147 y1=284 x2=279 y2=300
# text: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=130 y1=246 x2=252 y2=263
# text: "Difficulty level:"
# item 15: TEXT (0x88) disabled
# bounds: x1=17 y1=42 x2=56 y2=58
# text: "Place"
# item 16: TEXT (0x88) disabled
# bounds: x1=64 y1=42 x2=113 y2=58
# text: "Score"
# item 17: TEXT (0x88) disabled
# bounds: x1=270 y1=42 x2=364 y2=58
# text: "Name"
# item 18: TEXT (0x88) disabled
# bounds: x1=119 y1=42 x2=194 y2=58
# text: "Date"
# item 19: TEXT (0x88) disabled
# bounds: x1=37 y1=60 x2=52 y2=76
# text: "1"
# item 20: TEXT (0x88) disabled
# bounds: x1=37 y1=114 x2=52 y2=130
# text: "4"
# item 21: TEXT (0x88) disabled
# bounds: x1=37 y1=96 x2=52 y2=112
# text: "3"
# item 22: TEXT (0x88) disabled
# bounds: x1=37 y1=78 x2=52 y2=94
# text: "2"
# item 23: TEXT (0x88) disabled
# bounds: x1=37 y1=132 x2=52 y2=148
# text: "5"
# item 24: TEXT (0x88) disabled
# bounds: x1=37 y1=150 x2=52 y2=166
# text: "6"
# item 25: TEXT (0x88) disabled
# bounds: x1=37 y1=204 x2=52 y2=220
# text: "9"
# item 26: TEXT (0x88) disabled
# bounds: x1=37 y1=186 x2=52 y2=202
# text: "8"
# item 27: TEXT (0x88) disabled
# bounds: x1=37 y1=168 x2=52 y2=184
# text: "7"
# item 28: TEXT (0x88) disabled
# bounds: x1=32 y1=222 x2=52 y2=238
# text: "10"
# item 29: TEXT (0x88) disabled
# bounds: x1=120 y1=265 x2=294 y2=281
# text: "Your score this mission:"
# item 30: PICTURE (0xC0) disabled
# bounds: x1=417 y1=8 x2=455 y2=34
# PICT resource ID: 158
# item 31: BUTTON (0x04) enabled
# bounds: x1=355 y1=268 x2=409 y2=296
# text: "ERASE"
# item 32: PICTURE (0xC0) disabled
# bounds: x1=29 y1=270 x2=67 y2=296
# PICT resource ID: 160
# item 33: PICTURE (0xC0) disabled
# bounds: x1=12 y1=10 x2=50 y2=36
# PICT resource ID: 161
# item 34: TEXT (0x88) disabled
# bounds: x1=150 y1=8 x2=329 y2=25
# text: "SubVersion High Scores"
DITL_151_SimulatedHiScore.txt
# 36 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=428 y1=268 x2=482 y2=296
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=55 y1=60 x2=491 y2=76
# text: "\n"
# item 2: TEXT (0x88) disabled
# bounds: x1=55 y1=78 x2=491 y2=94
# text: "\n"
# item 3: TEXT (0x88) disabled
# bounds: x1=55 y1=96 x2=491 y2=112
# text: "\n"
# item 4: TEXT (0x88) disabled
# bounds: x1=55 y1=114 x2=491 y2=130
# text: "\n"
# item 5: TEXT (0x88) disabled
# bounds: x1=55 y1=132 x2=491 y2=148
# text: "\n"
# item 6: TEXT (0x88) disabled
# bounds: x1=55 y1=150 x2=491 y2=166
# text: "\n"
# item 7: TEXT (0x88) disabled
# bounds: x1=55 y1=168 x2=491 y2=184
# text: "\n"
# item 8: TEXT (0x88) disabled
# bounds: x1=55 y1=186 x2=491 y2=202
# text: "\n"
# item 9: TEXT (0x88) disabled
# bounds: x1=55 y1=204 x2=491 y2=220
# text: "\n"
# item 10: TEXT (0x88) disabled
# bounds: x1=55 y1=222 x2=491 y2=238
# text: "\n"
# item 11: TEXT (0x88) disabled
# bounds: x1=256 y1=248 x2=285 y2=264
# text: "\n"
# item 12: TEXT (0x88) disabled
# bounds: x1=302 y1=270 x2=345 y2=286
# text: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=147 y1=287 x2=264 y2=303
# text: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=130 y1=248 x2=256 y2=265
# text: "Difficulty level:"
# item 15: TEXT (0x88) disabled
# bounds: x1=17 y1=42 x2=56 y2=58
# text: "Place"
# item 16: TEXT (0x88) disabled
# bounds: x1=64 y1=42 x2=113 y2=58
# text: "Score"
# item 17: TEXT (0x88) disabled
# bounds: x1=270 y1=42 x2=364 y2=58
# text: "Name"
# item 18: TEXT (0x88) disabled
# bounds: x1=124 y1=42 x2=175 y2=59
# text: "Date"
# item 19: TEXT (0x88) disabled
# bounds: x1=37 y1=60 x2=52 y2=76
# text: "1"
# item 20: TEXT (0x88) disabled
# bounds: x1=37 y1=114 x2=52 y2=130
# text: "4"
# item 21: TEXT (0x88) disabled
# bounds: x1=37 y1=96 x2=52 y2=112
# text: "3"
# item 22: TEXT (0x88) disabled
# bounds: x1=37 y1=78 x2=52 y2=94
# text: "2"
# item 23: TEXT (0x88) disabled
# bounds: x1=37 y1=132 x2=52 y2=148
# text: "5"
# item 24: TEXT (0x88) disabled
# bounds: x1=37 y1=150 x2=52 y2=166
# text: "6"
# item 25: TEXT (0x88) disabled
# bounds: x1=37 y1=204 x2=52 y2=220
# text: "9"
# item 26: TEXT (0x88) disabled
# bounds: x1=37 y1=186 x2=52 y2=202
# text: "8"
# item 27: TEXT (0x88) disabled
# bounds: x1=37 y1=168 x2=52 y2=184
# text: "7"
# item 28: TEXT (0x88) disabled
# bounds: x1=32 y1=222 x2=52 y2=238
# text: "10"
# item 29: TEXT (0x88) disabled
# bounds: x1=132 y1=270 x2=302 y2=286
# text: "Your score this mission:"
# item 30: TEXT (0x88) disabled
# bounds: x1=193 y1=30 x2=246 y2=58
# text: "Mission\n #"
# item 31: BUTTON (0x04) enabled
# bounds: x1=355 y1=268 x2=409 y2=296
# text: "ERASE"
# item 32: PICTURE (0xC0) disabled
# bounds: x1=417 y1=8 x2=455 y2=34
# PICT resource ID: 158
# item 33: PICTURE (0xC0) disabled
# bounds: x1=29 y1=270 x2=67 y2=296
# PICT resource ID: 160
# item 34: PICTURE (0xC0) disabled
# bounds: x1=12 y1=10 x2=50 y2=36
# PICT resource ID: 161
# item 35: TEXT (0x88) disabled
# bounds: x1=116 y1=7 x2=368 y2=25
# text: "Simulated SubVersion High Scores"
DITL_152_April Fool.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=412 y1=255 x2=470 y2=275
# text: "Got me!"
# item 1: TEXT (0x88) disabled
# bounds: x1=104 y1=36 x2=362 y2=203
# text: "April fool ! !\n\n\n\n\n Your real score is . . ."
DITL_153.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=261 y1=121 x2=300 y2=140
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=12 y1=10 x2=44 y2=42
# ICON resource ID: 1431
# item 2: TEXT (0x88) disabled
# bounds: x1=56 y1=11 x2=301 y2=113
# text: "SubVersion had trouble using the files called SubVersionHiScore or SubVersionHiScore.temp. SubVersion needs at least 20k bytes of free space on the disk you are using to run the game from."
DITL_154_Contest.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=6 y1=164 x2=64 y2=194
# text: "Cancel"
# item 1: BUTTON (0x84) disabled
# bounds: x1=-8 y1=-2 x2=100 y2=36
# text: "Contest\nselector"
# item 2: TEXT (0x88) disabled
# bounds: x1=-1 y1=37 x2=92 y2=164
# text: "Contest mode is not supported in the Demo of SubVersion‚Ñ¢."